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Villages produced preset raw materials (determinable by speaking to the villagers) and foods, and transported most of this product to their town. I wrote up this wall of text in response to a video-maker I thought believed that the economy in Bannerlord as described in blog #12 was some sort of innovation, but I've tidied it up for this self-post. Probably my favourite feature of the game was the way prosperity was determined.
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Mount and Blade: Warband had a lot going on behind the scenes.
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